Wednesday, February 18, 2009

Thief 3 : Deadly Shadows (2004)

Its almost 7 years since the launch of the first Thief game, and 5 years since the sequel, the upper ups at Eidos finally decided to make a third installment. this new game is developed by Ion Storm, which is an affiliate of Eidos, after the closure of the previous developer Looking Glass Studios.
Ion Storm managed to keep the original excitement of the previous game, which Looking Glass successfully maintained.
you return as Garret, the master thief. after saving the world twice before, he is back to reluctantly save it again. in part, you are introduced to some new characters and enemies such as the Keepers, the Pagans, the Kurash, and some other minor characters, plus the previous characters such as the Hammarites, the Zombies, and the Guards.
the game features the regular mechanics but with a few modifications. now Garret is able cling to a far ledge and pull him self up, third person view, the ability to stick to the wall to avoid detection.
also, the interface have changed and improved, additional side quests, a more intense story.

the Pros.:
1- Better graphics.
2- a refined story line.
3- new items and utilities.
4- you can explore the city.
5- good A.I
6- the Lock-picking ability is simpler but more challenging.

the Cons.:
1- nothing new in the gameplay.
2- some objects appear the same as the older versions.
3- the Map can be confusing (there isn't a marker or something that could indicate where you are).
4- the game doesn't autosave at the beginning of each level.

Thief 3: Deadly Shadows is not for new players. it successfully delivers the same feeling that you had when you played the previous versions. sadly the game can be better. i hope they would do a forth game but with these comments in mind.








would you please comment.

would you please comment.

hay everyone,
i've noticed after two reviews that no one is commenting on the posts. come on people, i'm making these reviews for you, and for your pleasure. i need some feed back people.